I was noticing similar activity but I wasn't quite sure what process was happening behind the scenes. If the DPP worker was rewritten to allow user-definable number of spawned processes and some sort of queuing system, it might help a little to maximize the CPU usage a little better. I would guess the upper end of your sawtooth waves are longer on your system because you work with larger RAW images?
edit: Never mind they aren't longer on your system. I just scrolled up and looked at your screen capture. They are longer on mine which might be because I have a slower CPU.