ddrueding
Fixture
This is a very undeveloped idea that I'm hoping you guys (gals?) can help me work through.
I'm toying with the idea of mapping a drive to a server, than installing a game (UT2004 for example) to the mapped drive, then playing the game off the mapped drive. Clearly this will have some significant requirements in terms of speed (both the LAN and storage subsystem).
Now, what would the requirements be if I wanted, say 25 systems to all be playing games off the same server (different shares) simultaneously? GbE to the workstations would be enough, but what about on the server side? I'm sure I would require a substantial RAID array (or two, or three) to handle the demand.
Does anyone out there have some numbers I could start with? Or some suggestions on how to start testing the requirements?
I'm toying with the idea of mapping a drive to a server, than installing a game (UT2004 for example) to the mapped drive, then playing the game off the mapped drive. Clearly this will have some significant requirements in terms of speed (both the LAN and storage subsystem).
Now, what would the requirements be if I wanted, say 25 systems to all be playing games off the same server (different shares) simultaneously? GbE to the workstations would be enough, but what about on the server side? I'm sure I would require a substantial RAID array (or two, or three) to handle the demand.
Does anyone out there have some numbers I could start with? Or some suggestions on how to start testing the requirements?