Mercutio
Fatwah on Western Digital
Short rant to follow -
Spent part of the day playing Unreal Tournament with my fiance.
It was a fun time.
Two things I noticed: 1.) I really miss co-op play in these games. As fun as it is to yell "Ha!" every time I blew up my girlfriend, what I really wanted was a game where we could work together. Camping leads to domestic tensions.
2.) UT supports surroundsound. Mostly, I've played Q3A, which is essentially has stereo sound. It was amazingly cool to hear a rocket pass behind my head. I hadn't spent much time playing UT but I found myself much more immersed in UT gameplay despite its simpler graphics.
This evening I went to an Office store with a computer games section. I didn't see anything better than UT or Q3A. No mention of coop play (although most games have network/deathmatch nowadays). Just title after title of pretty, soulless first-person titles.
That leads me to a couple of thoughts.
The first is that newer games have taken graphics and elevated them above any other aspect of development. I believe this is detrimental to the gaming experience.
The second is, why doesn't anybody make a fun coop game? Do I have to go back to Quake for a coop game?
The third is, multichannel audio is supported by just about everything. Why is UT the only game out there that actually uses it?
Here's to hoping someone makes a decent game sometime soon.
Spent part of the day playing Unreal Tournament with my fiance.
It was a fun time.
Two things I noticed: 1.) I really miss co-op play in these games. As fun as it is to yell "Ha!" every time I blew up my girlfriend, what I really wanted was a game where we could work together. Camping leads to domestic tensions.
2.) UT supports surroundsound. Mostly, I've played Q3A, which is essentially has stereo sound. It was amazingly cool to hear a rocket pass behind my head. I hadn't spent much time playing UT but I found myself much more immersed in UT gameplay despite its simpler graphics.
This evening I went to an Office store with a computer games section. I didn't see anything better than UT or Q3A. No mention of coop play (although most games have network/deathmatch nowadays). Just title after title of pretty, soulless first-person titles.
That leads me to a couple of thoughts.
The first is that newer games have taken graphics and elevated them above any other aspect of development. I believe this is detrimental to the gaming experience.
The second is, why doesn't anybody make a fun coop game? Do I have to go back to Quake for a coop game?
The third is, multichannel audio is supported by just about everything. Why is UT the only game out there that actually uses it?
Here's to hoping someone makes a decent game sometime soon.