Photoshop CS4

P5-133XL

Xmas '97
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It's also my understanding that some calculations will be done via GPU via CUDA using upper-end NVidia cards to speed up processing as compared to CPU-only.
 

ddrueding

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It's still an Adobe product. Professional tool or not, that means it's a piece of shit.

Not disagreeing with you. But it is the best product out there that can do what it does. Paint.net doesn't have enough features, and all the other apps that can do one or two of the things PS can take longer to do them.
 

Mercutio

Fatwah on Western Digital
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The thing is, you aren't a graphics professional. Why are you intentionally inflicting Adobe on yourself?

I mean, I don't wake up in the morning and say "Man, I really need a good case of herpes!"
 

ddrueding

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The thing is, you aren't a graphics professional. Why are you intentionally inflicting Adobe on yourself?

I mean, I don't wake up in the morning and say "Man, I really need a good case of herpes!"

The thought wasn't "I want to use Photoshop", it was "I want to stitch photos together, do some HDR composites, RAW conversion, and some general touch-up adjustments". The alternative to PS is to use Canon's RAW converter, Photomatix for HDR, PTGui for stitching, Helicon for DOF, and Paint.net or something else for cropping and touch-up.

Photoshop is not that bad. And it is faster than most of those apps for most things. It isn't ideal, but it is getting better.
 

udaman

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The thing is, you aren't a graphics professional. Why are you intentionally inflicting Adobe on yourself?

I mean, I don't wake up in the morning and say "Man, I really need a good case of herpes!"

Hmm, could say the same thing about M$'s OS Merc :D.

Can't understand why Merc, ubergeek, doesn't just 'get a Mac', he thinks just like a Mac person.... not an "I'm a PC"

http://forums.macrumors.com/showthread.php?t=568461

...and it comes on 17 installation DVDs for a hard drive footprint of 109.3 Gigs.

i hate the UI http://images.macrumors.com/article/...acstonecs4.jpg why cant Adobe just follow Apple's interface guidlines and use a default Window with OS X's close, minimise, zoom buttons and a proper title bar.

im all for the single window and tabs but it seriously looks out of place. sad for such a well renowned Mac app

kaisdaddy
macrumors newbie

Join Date: Jan 2008


Where is Ultra CS4?
The one thing I was hoping for was a Mac version of Ultra, the vector keying application that Adobe got when they acquired Serious Magic...

They did make a Mac version of DV Rack, now called Adobe OnLocation, which is great but it looks like Ultra just dropped off the map...
confused.gif


Oh well, I guess I can wait to upgrade until CS5 now...
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kaisdaddy
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Sep 22, 2008, 11:56 PM #8 ElectricBrain
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I remember that image resizing tech from here. Amazing stuff.

NSFW alert: If you click on the link to the above youtube vid "here" in the thread above, the 'related' sidebar links show im'ages of vid about PS'in female anatomy,lol :D Can use the 'landscape' scaling effect to manufacture the virtual woman of your dreams :p.

http://news.cnet.com/8301-13580_3-10048014-39.html

• Content-aware scaling, known as seam carving from its research days, lets users change an image's proportions while protecting important areas from distortion. That's a useful option for those adapting content for small screens on mobile devices, for example.
• Panoramic stitching gets new options: it can be used to create full 360-degree wraparounds, so the right and left edges mate correctly, and it corrects for lens vignetting, which could cause dark-and-light undulations in even-toned areas such as the sky.
• With the 3D mode in CS4 Extended, people can paint directly on 3D objects rather than having to unwrap a skin, paint on it, then rewrap it.
• The Camera Raw 5.0 import filter inherits some local-editing abilities in Lightroom 2.0, such as the ability to selectively darken or lighten particular patches of a photo.
• A new tool can combine the sharpest parts of multiple photos of the same frame. It takes a couple minutes to run, but can help provide a sharp photograph of a subject--for example a series of close-up shots taken with a macro lens with a very shallow depth of field.


http://news.cnet.com/8301-13580_3-9909725-39.html
But Nack took pains to say that moving to 64 bits, while useful, isn't like flipping a switch that doubles performance.
Modest performance improvements
Based on Adobe's preliminary testing, the 64-bit version of Photoshop CS4 will give a performance kick of about 8 percent to 12 percent compared with the 32-bit version, Nack said. For one particular task--opening up a huge 3.2-gigapixel file on a system with a lot of memory--the 64-bit version is 10 times faster because it doesn't have to write the data that won't fit in memory onto a relatively slow hard drive.
In practice, a huge swath of Photoshop users won't be affected by the difference, at least initially. The transition from 32-bit to 64-bit computing has been creeping sluggishly across the personal-computing industry for years already, and it's going to be some more years before the transition is complete.
Advanced Micro Devices unveiled the first 64-bit x86 chip in 2003. Although AMD and Intel have moved their x86 processors to 64-bit designs, the new Mac OS X 10.5, Leopard, is Apple's first full-fledged 64-bit operating system, and Microsoft's 64-bit versions of Windows are almost unheard of in real-world use.
But it's not unreasonable to assume CS4 will have to hold down the fort until 2010 or so, when a PC with 8GB of memory will be ordinary, and by then, the difference between Photoshop on the Mac and Windows likely will be more glaring--especially for those users who already had a 64-bit Photoshop CS3 on their wish lists.
Fortunately for Mac users, Intel-based machines can run Windows either with a dual-boot configuration or through virtualization software, so perhaps that could tide them over if Adobe obliges with permissive licensing.
Open the 64-bit floodgates?
Today, most folks with PCs don't bump too hard against 4GB memory limits--indeed, it's not easy to find mainstream computing hardware with memory slots for more than 4GB even when there's a 64-bit chip and operating system. But Photoshop can be a taxing application.
Images are getting bigger and bigger, and Photoshop often is used to composite many together on multiple layers or stitch them together into large panoramas. At the same time, people are starting to store more detail in each pixel, moving from 24 bits of color information to 48 bits and, in the case of the high dynamic range photography (HDR), often even more. Having more memory also improves Photoshop's ability to track the history of changes to a file.

CS4 is enabled to use the GPU via OpenGL support, I read somewhere...so any computer that has that support should benefit for some PS ops.
 

MaxBurn

Storage Is My Life
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Not disagreeing with you. But it is the best product out there that can do what it does. Paint.net doesn't have enough features, and all the other apps that can do one or two of the things PS can take longer to do them.

Thanks for bringing up Paint.net. Tried it for the first time today looking for a CSx alternative and I was really surprised a free app was so good.
 

e_dawg

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Toronto-ish, Canada
There are a lot of lower cost alternatives to PS CSx. It just depends on what you want to do and how you want to do it.

Corel's Paint Shop Pro x2 Ultimate comes highly recommended for a cheap all-in-one solution, and Photoshop Elements 7 gets you all the basic features of Photoshop.

Raw Therapee is an excellent freeware RAW converter with advanced global photo adjustment tools.

Lightroom 2.x is an excellent all-in-one integrated Digital Asset Management + RAW Converter + Photo Editor workflow solution -- currently it is my main application and forms the heart of my (and countless professional photographers') digital imaging chain. It works with Photoshop for more advanced photo editing tasks. One of the main problems is that Adobe is not supporting plug-in development until later -- probably afraid to cannibalize sales of Photoshop.

Aperture for Mac users is an up and coming solution with much more extensive plug-in development than LR has. One of the main problems is that its local adjustment functionality is quite limited.
 
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